Showing posts with label Necromancer. Show all posts
Showing posts with label Necromancer. Show all posts

Friday, 17 August 2012

Mordheim Vampire Hunters: Campaign Master forces

Another minor update, just to show I'm still doing SOMETHING for the project!

Here is Bonecaller (the Baron's favourite Necromancer) paint in progress (just base coated basically).

Also another grave guard WIP, using the same body (Privateer press Mercenary Thrall) and a GW skeleton head.

Tuesday, 5 June 2012

MODheim: Undead update

Well I wasn't expecting to have the drive / will to get to painting the cultists today, but, well I did, I also painted the necromancer (D&D OOP Death priest) and finished the Privateer press Bane model I will be using in the "unliving" warband.

I've tried to keep all the undead scheme similar so if they get fielded together in a larger game they woulden't look out of place, but different enough that they can be distinguised quite easily.
 For example the cloaks on the heroes are all "frost bite" (P3 paint) but the necromancer's armour is primarily black with bits of "Radient platinum" (P3 paint), where as the Bane's armour is mostly "Lucifer Bronze" (OOP I-Kore paint) with some platinum in there too.

Still plenty more miniatures to obtain / paint / convert, etc. but it's nice to make some headway :).  I have to find some weapons in small skellie arms / hands to get my skellies usable (Privateer Risen (Cygnar type only)), i'm hoping I can obtain some from manic sprues somewhere.
I also still have to find some zombies that scale well at 30mm that I like... I missed an eBay auction to buy 10 Rackham zombies for £12.... I was not happy, lol.
  
Necromancer / Death Priest

Skellie hero for the unliving faction (either a Wight or a Revenent).

Cult leader
Cultist

Cultist

Cultist
Sort of wish i'd removed the eyes from the necron heads, but i'm not quite sure how I would have managed it without damaging them...

Sunday, 3 June 2012

MODheim: Necromantic Cultists

Just finished these guys (the conversions that is). I hope to get them undercoated tomorrow.

Conversion parts are:
Empire Flagellant bodies, skulls / bones on chains, arms & Militia arms (bow cultists arms).
Necron heads.
Quivers from the OOP Night goblin box (or the current (vanilla)goblin box possibly...).
Black plastic-card
Greenstuff of course :)

The necromancer warband really needed some more Henchmen capable of gaining EXP (other than ghouls), also henchmen capable of using ranged weapons. I'm toying with the idea of having the guy below as a cult leader (or "Reaper") and him be a hero option for the warband.

Necromancer Warband "Reaper"

Necromancer Warband Cultists